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BY
CHARLES RICE
CONTRIBUTIONS FROM:
CHRIS DAVIS, DAVID JARVIS
COVER:
JEREMY SIMMONS
art:
J. Longenbaugh
EDITING:
CHARLES BAIZE
LAYOUT:
CHRIS DAVIS
PLAYTESTING:
Charles Baize, Carrie Baize, Chris Derner,, Chris Hoover, Ryan
KellEy, Ethan Ripplinger, Aaron Wiggins, DOMINC COVEY, Jeffrey
Willis, Robert Butler, Bert Hansen, Brian Palmer, COREY HODGES,
EDWARD LENNON, PAULA RICE
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Table of contents
WASTELAND FURY - POST APOCALYPTIC MARTIAL ARTS
Aldar kneeled on the pristine white loor of the
practice hall. Behind him, his fellow students kneeled
in a similar posture, hands on thighs, eyes down out
of respect for their Master. In front of him stood the
Master and the other senior instructors. Their faces
were grave. Only the Master spoke.
“Begin.”
Aldar cleared his throat. “I traveled west to the
Necropolis. Along the way I encountered some
Raiders, Ghouls, nothing out of the ordinary.”
The Master nodded, “How did you deal with
them?”
“They did not see me Master.”
Despite the fact that his voice was carefully neutral
after that statement, several of the other students
behind him murmured at that, prompting a quick
response from the Master. Singling out one of the
murmuring students, he ixed him with an icy stare, “I
know he speaks the truth. How do I know that young
initiate?”
Only the initiate’s stammering illed the silent void
where the murmuring had been. After letting the boy
suffer for the appropriate amount of time, the Master
turned back to Aldar, “How do I know?”
“Because if I had been seen, I would be dead.
Alone, unarmed, and unarmored, I would have been
overwhelmed. There were hundreds of ghouls, the
Necropolis was crawling with them.”
The Master nodded, “The feeding ground is well-
named. There are small vaults scattered all through
that necropolis with men, women, and children
waiting for the call to awake, that the Fall has ended.
More often they are found by the Ghouls and eaten
alive. Their young are fed on the embryonic luid from
the tanks.”
The Master looked back down at Aldar, “Continue.”
“I made my way into the city center, and found the
building you instructed. There were no ghouls in that
area, as Master instructed me to expect, which I found
odd. There was a decaying ghoul corpse outside that
should have been crawling with scavengers. I made
my way inside. The Metal Master was waiting.”
The Master nodded, “And what did it say to you?”
“It said it had been too long since it had a student
Master, and that it hoped I lasted longer than its last
student. At irst the techniques of the metal creature
were crude, but with every bout it became more and
more advanced. Finally, it bowed and told me I was
done with my training course, and asked me to “Pay
at the desk’, a statement I did not understand. But
since Master had told me that would signal the end of
my trial, I returned here.”
The Master nodded, face still grave. One of the
other Masters handed him a black sash. “Rise and
join us, Master Aldar.”
New Occupation 3
Pit Fighter 3
New Classes 3
Initiate 3
Pit Gladiator 4
Weapon Master 6
Sensei 9
New Skills 10
General Feats 10
Martial Arts Styles 11
Maneuvers 17
Signature Maneuvers 20
Martial Arts Mastery 21
Mastery Definitions 23
Items 24
The Ultimate 24
Background 24
Stage 1: Melee 25
Stage 2: Armed Combat 25
Stage 3: Man to Man 25
Throughout the history of the world man has fought
and killed his fellow man. Since no one wants to be
on the losing end of such a confrontation, men who
live and die by the sword have systematically studied
battles to be in better position to win those battles. As
time passes, this study of combat becomes inexorably
more complex, systematic, and concentrates more on
the inner warrior, rather than a better way to punch,
kick, or swing a sword. We call these studies the
martial arts, and they appear in every culture in the
world that engages in the art of combat, from Ancient
Greece to 19
th
century France. In the Twisted Earth,
a world ravaged by war, attempting to piece together
a new future from the ashes of lost yesterdays, that
process has begun again…
WASTELAND FURY
2
New Occupation
among many, he had been given this assignment.
Leaving the staff outside the gate, Salazar was led
inside, into a corrugated tin roofed shack that served
as the “headquarters” for the gang’s leader.
Stepping inside, Salazar saw two men standing
behind a desk. A handgun rested on the desk, the
only weapon in the room. Salazar paused, listening
to the guards who had brought him here lock the
door behind him. Only after this was done did the
man behind the desk speak. “All right, let’s hear your
offer.”
Salazar nodded, “I bring greetings from the Clean.
Greetings, and an offer. We wish to establish a base
here, as a base from which we might explore further
east. We will pay you in corium and water, provide
our own protection, and will not interfere with your
normal activities.”
The man behind the desk chuckled, and nodded.
Absently he scratched at the prickly stubble that
covered his scarred, weathered face and pretended
he was considering the offer. He knew the Clean was
up to something. He knew they could build a base
more suitable for any “scouting operation” they had
planned in a day. He had heard the rumors that there
was an ancient machine buried deep in the ground
under this old trading post, which was why he had
taken it over to begin with. However, his men had
been unable to ind it. He had no doubt what the
Clean would do once they arrived in force with “their
own protection”, and he wanted to show them they
couldn’t play him.
Salazar watched the man pretend to consider his
offer. He resisted the urge to smile. He could read
the man’s thoughts in his body language. As the man
snatched up the pistol, Salazar rolled forward. Three
slugs went whizzing over his head, sending three
streamers of light inside through the thin tin walls of
the shack. As the raider stood to ire again, Salazar
leapt over the desk, kicking the gun out his hand. A
Pit Fighter
Throughout the cities of the Twisted Earth, a brutal
new sport has arisen: pit ighting. Men are put into an
earthen pit and ight like dogs until one goes down.
Although slaves were used at irst, the proprietors of
these events found that using trained ighters made for
a better show, and better proits.
Prerequisite:
Strength 13 or Dexterity 13
Skills:
Choose two of the following as permanent
class skills. If a skill the character selects is already a
class skill, he or she receives a +1 competence bonus
on checks using that skill. Balance, Bluff, Jump,
Knowledge (Tactics), Sense Motive, Tumble.
Starting Corium:
6d6x100 cp.
New Classes
Initiate
Salazar walked up to the gate. He paused about 50
yards away, and waved a staff with a white cloth
attached to the end. From the top of the wall an armed
raider asked his business, and in an authoritative
shout he knew the other wall guards could hear,
Salazar shouted, “We of the Clean seek to resolve
this situation. I would speak with your leader.”
Impassively, he stood his ground and waited.
Minutes later, Salazar stood calmly while the men
searched him completely, ensuring that he bore no
weapons. He was unsure why his master wanted to
deal with these raiders, they were beneath the Clean,
he hated the way they smelled, the way they conducted
themselves, everything about them. However, Salazar
was too loyal to ask such questions, one reason,
WASTELAND FURY
3
backhand spun the gang leader’s head around, and
Salazar grabbed it in two hands, turning the raider the
rest of the way around. He looked over to the second
in command, who had just stood there, stunned. “My
informants tell me you do not share his opinion, that
you would be willing to allow us to pay you for the
right to ind the buried machine. Is this true?”
The man took one look at his “leader” struggling
uselessly against the iron grip the man had on him.
He tried to speak, but was unable to make a louder
noise than a desperate gasp for air. It didn’t take a
lot of imagination to igure out what would happen if
he said no, since he didn’t even have a pistol. “Sure,
we weren’t ever going to ind that thing anyway. But
whatever amount of corium you were going to offer
him, double it.”
SNAP
TABLE 1-1: THE INITIATE
Level
Fort
Save
Ref
Save
Will
Save
Special
Defense
Bonus
Reputation
Bonus
1 +1 +2 +2 +0
Mastery
+1 +0
2 +2 +3 +3 +0
Bonus Feat
+2 +0
3 +3 +3 +3 +1
Mastery
+2 +1
4 +4 +4 +4 +1
Bonus Feat
+3 +1
5 +5 +4 +4 +1 Mastery (Level 2)
+4 +1
6 +6 +5 +5 +2
Bonus Feat
+4 +2
7 +7 +5 +5 +2
Mastery
+5 +2
8 +8 +6 +6 +2
Bonus Feat
+6 +2
9 +9 +6 +6 +3 Mastery (Level 3)
+6 +3
10 +10 +7 +7 +3
Bonus Feat
+7 +3
The Initiate is a devoted practitioner of a style,
seeking to learn the inner mysteries of it, to blend
it and his body into a perfect harmony of man
and technique. Many high-level initiates walk the
wasteland with no weapons at all, conident in their
ability to protect themselves. This makes them
valuable as assassins and guards, since they can’t
be disarmed. At the highest levels, initiates will
frequently seek out a worthy student to pass on what
they have learned.
Class Information
The following information pertains to the Initiate
advanced class.
Hit Dice:
1d8.
Action Points:
6 + one-half of the character’s level,
rounded down.
Class Skills:
The Initiate class skills are: Bluff
(Cha), Climb (Str), Concentration (Con), Intimidate
(Cha), Jump (Str), Knowledge (tactics, theology
and philosophy, twisted earth) (Int), Listen (Int),
Meditation (Wis), Sense Motive (Wis), Spot (Wis),
and Survival (Str). Note that most styles will grant the
character additional class skills beyond these.
Skill Points at Each Level
: 5 + Int modiier.
abilities. Level 2 Masteries may only be learned by
characters of 5
th
level and above. Level 3 Masteries
may only be learned by characters of 9
th
Level.
Bonus Feats:
At 2
nd
, 4
th
, 6
th
, 8
th
, and 10
th
levels, the
Initiate gains a bonus feat from the Bonus Feats list
for the Martial Arts Style the character is mastering.
See Martial Arts Mastery for more information. The
character must meet the prerequisites for any feat he
takes.
Pit Gladiator
Requirements
To qualify to become an Initiate, a character must
fulill the following criteria.
Base Attack Bonus:
+3.
Skill:
Concentration 3 Ranks.
Feats:
Combat Martial Arts or Defensive Martial
Arts or Brawl, and any one Style feat.
Malvo’s head spun around. The mutant caught him
again with a blow to the side of the face that left him
seeing stars and tasting his own blood. The world
pitched around, and Malvo soon realized that taste
mixing with the blood running from his mouth was
dirt. Screams echoed in the pit, men had crowded
the edge, threatening to spill down into the combat
area as they yelled either for Malvo to get up or for
the large brute to inish him. Malvo lifted his head
Class Features
The following features pertain to the Initiate advanced
class.
Mastery:
At 1
st
, 3
rd
, 5
th
, 7
th
, and 9
th
levels, the
Initiate gets to pick an ability from the Mastery list for
the Martial Arts style the character is mastering. See
Martial Arts Mastery for more information on Mastery
WASTELAND FURY
4
Base
Attack
up, catching the eyes of the lean, perpetually pale
man standing in the front of the crowd. Even if he
hadn’t been so pale despite the enormous blood red
sun that beat down on this hell hole town every day
of the year for 14 hours a day, he would have been
easy to spot; he was the only one not cheering for one
combatant or the other. With artful casualness, the
pale man reached up and tugged the middle earring
of the three that decorated his left ear. Malvo spat out
the dirt and blood and got up; bottom earring meant
stay down, middle earring meant get up. Good. This
cocky bumpkin thought being big meant something,
and Malvo was hoping he’d get a chance to prove him
wrong. Malvo smiled a broken gap-toothed smile at
the humungous mutant, who was a good foot and a
half taller than him, “Ok big boy, now it’s time for me
to get paid.”
The mutant responded with a bloodcurdling yell of
pure hatred and charged forward, ready to break the
little human into pieces. This brought a deafening yell
of approval from the crowd, most of whom had paid
good money hoping to see a “pureblood” get ripped
in half by the biggest mutant in their little town. The
mutant’s charge was stopped short with a lurry of
short, fast punches right to his bulbous nose. Shaking
off the sting, a veritable barrage of blows seemed to
rain down on the huge man from everywhere: jaw,
stomach, groin, knees, kidney. Growling, he threw a
huge looping haymaker the little human ducked under
with contemptuous ease. Then the little man danced
out, bouncing around the dirt ring on the balls of his
feet and motioned the large mutant to close again. He
was still smiling.
This time as Malvo closed, hands up to fend off the
punches that had stunned him before, Malvo’s left
leg snaked out and caught the side of the mutant’s
leg right at the knee. The entire crowd went silent at
the sound of the bone breaking under the force of the
kick. It sounded like a gun had gone off in the little pit.
Seeing that the mutant had no intention of trying to
get up again, Malvo spit on him, and raised his arms
in triumph. The stunned mutants looked down at him
in silence for a moment, before a roar illed the pit.
“Malvo... Malvo… Malvo…”
After a few seconds, a large mutant reached
down and hauled him up out of the pit. The crowd
was still chanting his name as the lean albino
and Malvo pushed their way through the crowd.
As soon as they got out of sight, the lean man
smiled, his mouth gleaming with gold teeth,
“Impressive as usual. They love you. Probably
need to take a fall tomorrow.”
Malvo shrugged, grabbing a rough cloth and
wiping the sweat and blood off his glistening
bare chest. “Whatever.”
The albino laughed, handing Malvo his cut. “It
really doesn’t matter to you does it? Hero one day,
goat the next, champion, villain, it’s all the
same. Have you no pride? You could be
undefeated.”
Malvo put his shirt on, stufing the
glowing coins into a pouch at his belt.
“Yeah I have pride. It’s called money. Let the
rubes think what they want. Just so long as I
get paid. You need me I’ll be where you found me
this morning.”
The Pit Gladiator is a professional arena
ighter, skilled in the brutal arts of
bareknuckle, full-contact bouts that
do not end until one man goes down
and either refuses or is unable to rise. There
are no “points” to determine the winner, and
combats often end with one ighter dead or disabled.
Some of these men ight for honor, or personal glory,
some even ight for the pride of their home towns,
with each small village sending its toughest men
against the nearby villages for personal bragging
WASTELAND FURY
5
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