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Prima’s Official Strategy Guide
Justin Brown • Robert Howarth • Damien Waples
Prima Games
A Division of Random House, Inc.
3000 Lava Ridge Court
Roseville, CA 95661
1-800-733-3000
www.primagames.com
The Prima Games logo is a registered trademark of Random House, Inc., registered in the United States and other
countries. Primagames.com is a registered trademark of Random House, Inc., registered in the United States.
©2002 by Prima Games. All rights reserved. No part of this book may be reproduced or transmitted in any form or
by any means, electronic or mechanical, including photocopying, recording, or by any information storage or
retrieval system without written permission from Prima Games. Prima Games is a division of Random House, Inc.
Product Development Manager: Jennifer Crotteau
Design Team: Sherry Macias, Melissa Francis, Jim “Mcmacster” Knight, Marc “Carne DelMuerto” Riegel
©2001-2002 Mythic Entertainment, Inc. All rights reserved. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age
of Camelot," "Shrouded Isles," the Dark Age of Camelot and Shrouded Isles logos, and the stylized Celtic knot are trademarks of
Mythic Entertainment, Inc.
All products and characters mentioned in this book are trademarks of their respective companies.
Please be advised that the ESRB rating icons, "EC", "K-A", "E", "T", "M", "AO" and "RP" are copyrighted works and certifica-
tion marks owned by the Interactive Digital Software Association and the Entertainment Software Rating Board and may only be
used with their permission and authority. Under no circumstances may the rating icons be self-applied or used in connection with
any product that has not been rated by the ESRB. For information regarding whether a product has been rated by the ESRB,
please call the ESRB at 1-800-771-3772 or visit www.esrb.org. For information regarding licensing issues, please call the IDSA at
(212) 223-8936. Please note that ESRB ratings only apply to the content of the game itself and does NOT apply to the content of
this book.
Important:
Prima Games has made every effort to determine that the information contained in this book is accurate. However, the publisher
makes no warranty, either expressed or implied, as to the accuracy, effectiveness, or completeness of the material in this book; nor
does the publisher assume liability for damages, either incidental or consequential, that may result from using the information in
this book. The publisher cannot provide information regarding game play, hints and strategies, or problems with hardware or soft-
ware. Questions should be directed to the support numbers provided by the game and device manufacturers in their documenta-
tion. Some game tricks require precise timing and may require repeated attempts before the desired result is achieved.
ISBN: 0-7615-4042-3
Library of Congress Catalog Card Number: 2002114733
2
Prima’s Official Strategy Guide
Table of Contents
Chapter 1: Introduction and Acknowledgments . . . . . .4
Chapter 2: Avalon . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .5
Inconnu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .5
Classes
Reaver . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
Reaver Soulrending . . . . . . . . . . . . . . . . . . . . . .9
Reaver Styles . . . . . . . . . . . . . . . . . . . . . . . . . .10
Necromancer . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
Necromancer Spells . . . . . . . . . . . . . . . . . . . .15
Zone Maps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20
Isle of Glass . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21
Avalon Isle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .29
Dales of Devwy . . . . . . . . . . . . . . . . . . . . . . . . . .35
Gwyddneau . . . . . . . . . . . . . . . . . . . . . . . . . . . . .42
Caldey . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .48
Aldland . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .53
Avalon Cities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .58
Avalon Master Merchant List . . . . . . . . . . . . . .58
Avalon Master Quest Locator . . . . . . . . . . . . . .63
Anniogel (Zone: Isle of Glass) . . . . . . . . . . . . . .64
Little Haven (Zone: Caldey) . . . . . . . . . . . . . . .68
Caer Diogel (Zone: Aldland) . . . . . . . . . . . . . . .70
Caer Gothwaite (Zone: Isle of Glass) . . . . . . . .74
Caifelle (Zone: Isle of Glass) . . . . . . . . . . . . . . .79
Clifton (Zone: Gwyddneau) . . . . . . . . . . . . . . . .81
Fort Gwyntell (Zone: Dales of Devwy) . . . . . .83
Gothwaite Harbor (Zone: Isle of Glass) . . . . . .86
Wearyall Village (Zone: Avalon Isle) . . . . . . . .90
Avalon Dungeons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .93
Chapter 3: Aegir . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .99
Valkyn . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .99
Aegir Classes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .100
Bonedancer . . . . . . . . . . . . . . . . . . . . . . . . . . . .100
Bonedancer Spells . . . . . . . . . . . . . . . . . . . . .101
Savage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .108
Hand-to-Hand Combat Styles . . . . . . . . . .111
Zone Maps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .112
Aegir's Landing . . . . . . . . . . . . . . . . . . . . . . . . .113
Gripklosa Mountains . . . . . . . . . . . . . . . . . . . .119
Faraheim . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .124
Munin Sound . . . . . . . . . . . . . . . . . . . . . . . . . . .129
Delling Crater . . . . . . . . . . . . . . . . . . . . . . . . . .133
Iarnwood . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .139
Aegir Cities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .143
Aegir Master Merchant List . . . . . . . . . . . . . .143
Aegir Master Quest Locator . . . . . . . . . . . . . .147
Aegirhamn (Zone: Aegir's Landing) . . . . . . . .148
Bjarken (Zone: Gripklosa Mountains) . . . . . .154
Dellingstad (Zone: Delling Crater) . . . . . . . . .157
Dyrfjell (Zone: Aegir's Landing) . . . . . . . . . . .158
Hagall (Zone: Faraheim) . . . . . . . . . . . . . . . . .161
Iarn Dwarf Encampment (Zone: Iarnwood) .164
Knarr (Zone: Munin Sound) . . . . . . . . . . . . . .166
Aegir Dungeons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .170
Chapter 4: Hy Brasil . . . . . . . . . . . . . . . . . . . . . . . . . . .176
Sylvan . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .176
Hy Brasil Classes . . . . . . . . . . . . . . . . . . . . . . . . . . . . .177
Animist . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .177
Animist Spells . . . . . . . . . . . . . . . . . . . . . . . .180
Valewalker . . . . . . . . . . . . . . . . . . . . . . . . . . . . .186
Valewalker Spells . . . . . . . . . . . . . . . . . . . . .189
Valewalker Combat Styles . . . . . . . . . . . . . .192
Zone Maps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .193
Domnann . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .194
Caillte Garran . . . . . . . . . . . . . . . . . . . . . . . . . .200
Vale of Balor . . . . . . . . . . . . . . . . . . . . . . . . . . . .205
Vigilant Rock . . . . . . . . . . . . . . . . . . . . . . . . . . .211
Cothrom Gorge . . . . . . . . . . . . . . . . . . . . . . . . .217
World's End . . . . . . . . . . . . . . . . . . . . . . . . . . . .222
Hy Brasil Cities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .227
Hy Brasil Master Merchant List . . . . . . . . . . .227
Hy Brasil Master Quest Locator . . . . . . . . . . .231
Bann-didein (Zone: Domnann) . . . . . . . . . . . .232
Droighaid (Zone: Caille Garran) . . . . . . . . . . .234
Grove of Aalid Feie (Zone: Vale of Balor) . . .237
Grove of Domnann (Zone: Domnann) . . . . . .240
Krrzck (Zone: World's End) . . . . . . . . . . . . . . .246
Necht (Zone: Vigilant Rock) . . . . . . . . . . . . . .247
Outlander Town (Zone: Cothrom Gorge) . . .250
Hy Brasil Dungeons . . . . . . . . . . . . . . . . . . . . .252
Chapter 5: Spellcrafting . . . . . . . . . . . . . . . . . . . . . . . .258
Chapter 6: Alchemy . . . . . . . . . . . . . . . . . . . . . . . . . . .264
Chapter 7: Dueling . . . . . . . . . . . . . . . . . . . . . . . . . . . .279
Intro to Dueling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .279
Dueling the Classes of Albion . . . . . . . . . . . . . . . . . .281
Dueling the Classes of Hibernia . . . . . . . . . . . . . . . .290
Dueling the Classes of Midgard . . . . . . . . . . . . . . . . .299
primagames.com
3
although it applies to this introduction, it was
the first question the Prima in-house team asked
after jumping into the
Shrouded Isles
beta test. Being avid
players of the game since very near its conception, we were
surprised at how much the wonderful people at Mythic had
expanded their universe. Our surprise quickly turned to
panic when we realized that this guide could not be written
by the in-house team alone. There was too much to cover,
and very little time to do so.
Fortunately, if there is one thing you learn after playing
a game like DAoC, it's that there is always someone who
knows more than you. So, instead of taking it upon our
shoulders, we went to the Dark Age community to gather
the information contained within this book. What we got
from them is nothing less than outstanding. They had pre-
cious little time to work, a patch-happy beta to work with,
and me as their lead (one guess which was the worst of the
three). But for the love of the game, they persisted and pro-
duced more than we alone could have. So if you find what is
contained within this guide useful, and we know you will,
you have them to thank. Dark Age thrives on its sense of
community, and this project survived because of it.
First and foremost, our sincere thanks go to Mark Davis
at Mythic, who somehow found the time to get us the infor-
mation we needed while simultaneously getting a game
ready for launch
and
welcoming all 6 lbs., 13 oz. of his new
son Ethan into the world. Congratulations, Mark!
Additional thanks go to both Jennifer Hicks and
Jeremiah Smith at Mythic, who were integral in providing
us with everything we asked for, and some important stuff
we didn't. Also thanks to Eugene Evans and Matt Firor for
their great feedback.
Our gratitude is offered to the wonderful writers who
have contributed to this guide. They are:
Cory “Ephraim” Cooperman
—"Introduction to Dueling"
and "Dueling the Classes of Albion"
April “Aprile” Hardin
—Spellcrafting
Martyn “Prissy” Adams
—Alchemy; visit his Alchemy
web site at http://www.midnightsojourn.com/alchemy.html
Chris “Rayania” Harr
—Valewalker Class and 2nd Lead,
Hy Brasil
Daniel “Tigerlily” Amara
—Animist Class
Kristine “Grimore” Barwin
—Reaver Class (Congrats on
being the first Reaver to reach 50!)
Special thanks to those who offered invaluable assis-
tance in putting all the pieces together, including:
Danny “Pflegen” Mitchell
Moriah “Tiari” Mitchell
Dave “Sirdave” Hardin
James “Mcmacster” Knight
Francis “Crazyfingers of Kay”
Mike “Damevos” Adair
Brian “Dryst” Reece
“Rambler”—Animist Team Lead
Ryan “Mcameter Stormhammer” Brown
And finally, happy hunting from the Prima Creative
Development Team, which was once Carrion Destiny (we
should rename that to Carrion Present), but continues to be:
Jeff Barton
Michael Littlefield
Kevin Sakamoto
Brandon Smith
Mario De Govia
Don Tica
Thank you all for an outstanding job.
Justin “Vinex” Brown
—Lead Writer, Hy Brasil
Robert “Kabuto” Howarth
—Lead Writer, Aegir
Georgia “Olivia” Wall
—All things Necromancer; visit her
Reaver and Necromancer web site at www.cryptofalbion.com
Sincerely,
Damien Waples
In-House Lead Writer, Avalon
4
Prima’s Official Strategy Guide
W
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