®
THE OFFICIAL MInI–GUIDE
PREPARE TO DIE LESS
If ever a game needed a great guide, it’s Dark
Souls. It’s rare for a modern game to be designed
so meticulously to enrage and engulf its players
in a world that doesn’t offer even the most basic
assistance. Its enemies are relentless and its
areas labyrinthine. Just providing players with
area maps is enough to make slowly inching
around each corner a little easier to bear.
We’ve done a whole lot more than that, how-
ever. This Mini-Guide is designed to reveal all of
the most important elements needed to get you
through the early areas of the game. The game’s
irst three areas are covered using beautifully de-
tailed maps along with in-depth breakdowns of
every enemy you’ll ind within them. The Classes
and Combat sections help you get started and
provide invaluable tips for surviving the journey.
Finally, samples from the Weapons & Equipment
and NPC sections of the guide provide a glimpse
of the comprehensiveness the guide offers.
The almost 400-page full guide is being released
as a hardback collector’s edition only, and is illed
to bursting with every last drop of information
we could possibly extract, excavate, extrapolate
or expound upon. The contents of this Mini-Guide
are but a fraction of the full guide’s, and have
been carefully selected to provide as much assis-
tance as possible in the space we have. We hope
to see you in the full guide!
A BRIEF CHAPTER OVERVIEW
Chapter 01
– Game System
The Game System covers all of the many ele-
ments that make up the game, explaining how
each one works and the ways in which they
affect the player. Read this chapter irst if you
want to head into Dark Souls fully informed, but
be warned that there may be some very minor
spoilers about elements from later in the game.
Chapter 02
– enemy Guide
This chapter acts as a directory of the game’s
enemies, sorted by the area in which each one
irst appears. If you’re having trouble with a
particular enemy or boss then this is the place
to come for help. If you simply want to see the
data for an enemy, you can refer to the full data
charts at the end of this chapter.
Chapter 03
– area Guide
The Area Guide chapter can be used either as a
full walkthrough to help you ind your way safely
through every area, or as a reference for the
items and enemies you’ll ind within each area.
The maps here will be invaluable if you want to
know something about the area you’re in or how
to get to a particular place.
Chapter 04
– Weapons & equipment
The game’s vast collection of weapons, shields
and armor is presented in its entirety in this
chapter for easy reference. You’ll ind all the im-
portant stats, including data for various levels of
upgrade, and overviews of the different types of
weapons you can use.
ABOUT FUTURE PRESS’ VIDEO CODES
Chapter 05
– Magic & Items
The game’s full compliment of Magic and items
are all covered here in detail. You’ll ind the stats
for each item and descriptions of what each one
does or is used for. In the case of Magic, each
set of spells has its strengths and weaknesses
analyzed.
A special feature of selected Future Press game guides – including this one – are
Video Codes. Many strategies, techniques and tricks that are a little bit harder to put
into action are tagged with a Video Code consisting of a ive-digit number. Enter this
number on our website and a video will pop up, allowing you to see the referenced
topic in motion.
For an even simpler experience, download our brand new Video Code app with your
iOS or Android device (see www.future-press.com/app) and simply scan the codes
with the integrated QR reader. note that our QR codes do not work with other QR
readers.
Chapter 06
– extras
This chapter is crammed with extra information on
topics that players wanting to get the most out of
the game will ind extremely useful. The “nPCs of
Dark Souls” section details everything you’ll need
to know nPCs and their appearances and events.
Then there’s the “Achievement/Trophy Guide”
section, designed to help you get every single
Achievement or Trophy, and sections for new
Game + and Rare Enemies that reveal valuable
information for dedicated players.
The Video Code feature is a free service that any owner of the full guide can enjoy.
The Video Codes you’ll ind in this Mini-Guide are available to everyone as an exam-
ple of how helpful and easy-to-use this feature is.
The contents of this mini-guide are shown below in white, while the sections in grey
only appear in the full guide. note that the sections in white may not always contain
the entire contents of the section as you would ind it in the full guide. Click on any
of the white topics to be taken straight to the relevant page.
01
GAME SYSTEM
006
Getting Started ....................................................
008
Classes
................................................................
008
Gameplay Elements ..............................................
012
Inventory & Equipment
........................................
022
Understanding Combat
........................................
026
nPCs ....................................................................
031
Online Mode ........................................................
032
new Londo Ruins .................................................
210
The Duke’s Archives .............................................
212
Crystal Cave ..........................................................
214
The Catacombs – Upper Level ..............................
215
The Catacombs – Lower Levels ............................
216
Tomb of the Giants ...............................................
218
Demon Ruins .......................................................
220
Lost Izalith ............................................................
222
Kiln of the First Flame ..........................................
224
02
ENEMY GUIDE
036
How To Use This Chapter
....................................
038
Undead Asylum
..................................................
040
Firelink Shrine
.......................................................
044
Undead Burg
........................................................
048
Undead Parish ......................................................
056
The Depths ..........................................................
066
Blighttown ............................................................
072
Quelaag’s Domain .................................................
078
The Great Hollow ..................................................
081
Ash Lake ..............................................................
082
Undead Asylum Revisited ....................................
084
Sen’s Fortress ......................................................
087
Anor Londo ..........................................................
093
Painted World of Ariamis ......................................
103
Darkroot Garden ....................................................
110
Darkroot Basin ......................................................
118
Valley of Drakes ....................................................
120
new Londo Ruins .................................................
121
The Abyss .............................................................
124
The Duke’s Archives .............................................
126
Crystal Cave ..........................................................
129
The Catacombs .....................................................
132
Tomb of the Giants ...............................................
135
Demon Ruins ........................................................
140
Lost Izalith .............................................................
148
Kiln of the First Flame ...........................................
152
Enemy Reference Data .........................................
156
04
WEAPONS & EQUIPMENT 226
How To Use This Chapter
....................................
228
Weapons
..............................................................
230
Daggers
...............................................................
230
Straight Sword
......................................................
231
Greatsword ..........................................................
234
Ultra Greatsword ..................................................
237
Curved Sword ......................................................
239
Curved Greatsword ..............................................
240
Katana ...................................................................
241
Thrusting Sword ...................................................
243
Axe ......................................................................
244
Greataxe ..............................................................
246
Hammer ................................................................
247
Great Hammer .....................................................
249
Spear ....................................................................
251
Halberd ................................................................
253
Whip ....................................................................
255
Gauntlet ...............................................................
256
Bow .....................................................................
257
Crossbow .............................................................
258
Catalyst ................................................................
259
Pyromancy Flame ................................................
260
Talisman ................................................................
261
Lantern ..................................................................
261
Small Shield .........................................................
262
Shield ...................................................................
265
Greatshield ...........................................................
269
Arrows & Bolts .....................................................
271
Armor
...................................................................
272
03
AREA GUIDE
160
How To Use This Chapter
.....................................
162
Undead Asylum
...................................................
164
Firelink Shrine
........................................................
166
Undead Burg – Main Section
................................
168
Undead Burg – Upper Section
..............................
170
Undead Parish – Exterior .......................................
172
Undead Parish – Interior ........................................
174
Undead Burg – Lower Section ..............................
176
Depths – Upper Levels .........................................
178
Depths – Lower Levels .........................................
180
Blighttown – Entrance & Upper Levels .................
182
Blighttown – Lower Levels & Swamp ...................
184
Quelaag’s Domain .................................................
186
The Great Hollow ..................................................
187
Ash Lake ...............................................................
190
Firelink Shrine Revisited ........................................
191
Undead Asylum Revisited .....................................
192
Sen’s Fortress – Lower & Central Floors ...............
194
Sen’s Fortress – Upper & Rooftop Floors .............
196
Anor Londo – Exterior ...........................................
198
Anor Londo – Castle Interior .................................
201
Painted World of Ariamis .....................................
204
Darkroot Garden ...................................................
206
Darkroot Basin .....................................................
208
Valley of Drakes ...................................................
209
05
MAGIC & ITEMS 284
Consumables .......................................................
286
Reinforcement Materials ......................................
290
Keys .....................................................................
292
Sorcery ................................................................
293
Accessories .........................................................
299
06
EXTRAS 302
The nPCs of Dark
Souls ......................................
30
4
Event & Quest Characters
...................................
307
Co
venant Characters .............................................
315
The Merchants .....................................................
323
Battle Comrades ..................................................
335
The Invaders ........................................................
337
The Blacksmiths ...................................................
339
nPC Reference Data .............................................
341
nPC Maps ...........................................................
345
new Game + .......................................................
366
Weapon Derivation ..............................................
366
Achievement/Trophy Guide ..................................
368
Rare Enemies .......................................................
380
Index ....................................................................
382
CHAPTER
01
GAME SYSTEM
Dark Souls is an extremely complicated and deep
game, designed to reward players for exploring and
punish them for impatience. You can play the game
without understanding the many systems that under-
lie it, but the more insight you gain the more you’ll
get from the experience. This chapter will provide you
with everything you’ll need to know in order to get
started in Dark Souls and to eventually master it.
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